MedusaLv. 4
Active: Temporarily renders the target rigid as if turned to stone.
Details
Consumes
0 MP
Reuse time
(not set)
Olympiad
No
Attribute
None
Levels
LevelEffects
MedusaLv. 1
Active: Temporarily renders the target rigid as if turned to stone.
MedusaLv. 2
Active: Temporarily renders the target rigid as if turned to stone.
MedusaLv. 3
Active: Temporarily renders the target rigid as if turned to stone.
MedusaLv. 4
Active: Temporarily renders the target rigid as if turned to stone.
MedusaLv. 5
Active: Temporarily renders the target rigid as if turned to stone.
MedusaLv. 6
Active: Temporarily renders the target rigid as if turned to stone.
MedusaLv. 7
Active: Temporarily renders the target rigid as if turned to stone.
MedusaLv. 8
Active: Temporarily renders the target rigid as if turned to stone.
MedusaLv. 9
Active: Temporarily renders the target rigid as if turned to stone.
MedusaLv. 10
Active: Temporarily renders the target rigid as if turned to stone.
Client data
- MP
- 0
- HP
- 0
- Reuse
- 30s
- Magic level
- 55
- Range
- 70
- Affect range
- 0
- Abnormal time
- 10s
- Hit time
- 0s
- Target
- Enemy only
- Affect scope
- Single target
- Level name
- Medusa