Mass Hardened ArmorLv. 1
For party members: With Heavy Armor: P. Def. +8%. With Light Armor: P. Def. +5% Evasion +2. With Robe Armor: P. Def. +5% MP Regeneration +2. Effect only works while in a party with the caster. Only one of these effects can be active at a time: any 'Hardened Weapons', or any 'Hardened Armor'.
Details
41 MP
Levels
Mass Hardened ArmorLv. 1
For party members: With Heavy Armor: P. Def. +8%. With Light Armor: P. Def. +5% Evasion +2. With Robe Armor: P. Def. +5% MP Regeneration +2. Effect only works while in a party with the caster. Only one of these effects can be active at a time: any 'Hardened Weapons', or any 'Hardened Armor'.
Mass Hardened ArmorLv. 2
For party members: With Heavy Armor: P. Def. +10%. With Light Armor: P. Def. +6% Evasion +3. With Robe Armor: P. Def. +6% MP Regeneration +2.4. Effect only works while in a party with the caster. Only one of these effects can be active at a time: any 'Hardened Weapons', or any 'Hardened Armor'.
Mass Hardened ArmorLv. 3
For party members: With Heavy Armor: P. Def. +12%. With Light Armor: P. Def. +8% Evasion +4. With Robe Armor: P. Def. +8% MP Regeneration +2.8. Effect only works while in a party with the caster. Only one of these effects can be active at a time: any 'Hardened Weapons', or any 'Hardened Armor'.
Mass Hardened ArmorLv. 4
For party members: With Heavy Armor: P. Def. +15%. With Light Armor: P. Def. +10% Evasion +5. With Robe Armor: P. Def. +10% MP Regeneration +3.2. Effect only works while in a party with the caster. Only one of these effects can be active at a time: any 'Hardened Weapons', or any 'Hardened Armor'.
Client data
- MP
- 41
- HP
- 0
- Reuse
- 30s
- Magic level
- 40
- Range
- -1
- Affect range
- 1000
- Abnormal time
- 1200s
- Hit time
- 1.5s
- Target
- Myself
- Affect scope
- Party
- Level name
- Mass Hardened Armor