Double Sonic SlashLv. 15
Supplements the user's P. Atk. with 1830 Power, enabling a powerful sword stroke once the weapon's energy has been recharged. Ignores Shield Defence. Over-hit and Critical hit are possible.
Details
82 MP
Levels
Double Sonic SlashLv. 1
Supplements the user's P. Atk. with 918 Power, enabling a powerful sword stroke once the weapon's energy has been recharged. Ignores Shield Defence. Over-hit and Critical hit are possible.
Double Sonic SlashLv. 2
Supplements the user's P. Atk. with 971 Power, enabling a powerful sword stroke once the weapon's energy has been recharged. Ignores Shield Defence. Over-hit and Critical hit are possible.
Double Sonic SlashLv. 3
Supplements the user's P. Atk. with 1025 Power, enabling a powerful sword stroke once the weapon's energy has been recharged. Ignores Shield Defence. Over-hit and Critical hit are possible.
Double Sonic SlashLv. 4
Supplements the user's P. Atk. with 1081 Power, enabling a powerful sword stroke once the weapon's energy has been recharged. Ignores Shield Defence. Over-hit and Critical hit are possible.
Double Sonic SlashLv. 5
Supplements the user's P. Atk. with 1140 Power, enabling a powerful sword stroke once the weapon's energy has been recharged. Ignores Shield Defence. Over-hit and Critical hit are possible.
Double Sonic SlashLv. 6
Supplements the user's P. Atk. with 1200 Power, enabling a powerful sword stroke once the weapon's energy has been recharged. Ignores Shield Defence. Over-hit and Critical hit are possible.
Double Sonic SlashLv. 7
Supplements the user's P. Atk. with 1262 Power, enabling a powerful sword stroke once the weapon's energy has been recharged. Ignores Shield Defence. Over-hit and Critical hit are possible.
Double Sonic SlashLv. 8
Supplements the user's P. Atk. with 1327 Power, enabling a powerful sword stroke once the weapon's energy has been recharged. Ignores Shield Defence. Over-hit and Critical hit are possible.
Double Sonic SlashLv. 9
Supplements the user's P. Atk. with 1393 Power, enabling a powerful sword stroke once the weapon's energy has been recharged. Ignores Shield Defence. Over-hit and Critical hit are possible.
Double Sonic SlashLv. 10
Supplements the user's P. Atk. with 1461 Power, enabling a powerful sword stroke once the weapon's energy has been recharged. Ignores Shield Defence. Over-hit and Critical hit are possible.
Double Sonic SlashLv. 11
Supplements the user's P. Atk. with 1531 Power, enabling a powerful sword stroke once the weapon's energy has been recharged. Ignores Shield Defence. Over-hit and Critical hit are possible.
Double Sonic SlashLv. 12
Supplements the user's P. Atk. with 1603 Power, enabling a powerful sword stroke once the weapon's energy has been recharged. Ignores Shield Defence. Over-hit and Critical hit are possible.
Double Sonic SlashLv. 13
Supplements the user's P. Atk. with 1677 Power, enabling a powerful sword stroke once the weapon's energy has been recharged. Ignores Shield Defence. Over-hit and Critical hit are possible.
Double Sonic SlashLv. 14
Supplements the user's P. Atk. with 1753 Power, enabling a powerful sword stroke once the weapon's energy has been recharged. Ignores Shield Defence. Over-hit and Critical hit are possible.
Double Sonic SlashLv. 15
Supplements the user's P. Atk. with 1830 Power, enabling a powerful sword stroke once the weapon's energy has been recharged. Ignores Shield Defence. Over-hit and Critical hit are possible.
Double Sonic SlashLv. 16
Supplements the user's P. Atk. with 1908 Power, enabling a powerful sword stroke once the weapon's energy has been recharged. Ignores Shield Defence. Over-hit and Critical hit are possible.
Double Sonic SlashLv. 17
Supplements the user's P. Atk. with 1988 Power, enabling a powerful sword stroke once the weapon's energy has been recharged. Ignores Shield Defence. Over-hit and Critical hit are possible.
Double Sonic SlashLv. 18
Supplements the user's P. Atk. with 2070 Power, enabling a powerful sword stroke once the weapon's energy has been recharged. Ignores Shield Defence. Over-hit and Critical hit are possible.
Double Sonic SlashLv. 19
Supplements the user's P. Atk. with 2153 Power, enabling a powerful sword stroke once the weapon's energy has been recharged. Ignores Shield Defence. Over-hit and Critical hit are possible.
Double Sonic SlashLv. 20
Supplements the user's P. Atk. with 2237 Power, enabling a powerful sword stroke once the weapon's energy has been recharged. Ignores Shield Defence. Over-hit and Critical hit are possible.
Double Sonic SlashLv. 21
Supplements the user's P. Atk. with 2322 Power, enabling a powerful sword stroke once the weapon's energy has been recharged. Ignores Shield Defence. Over-hit and Critical hit are possible.
Double Sonic SlashLv. 22
Supplements the user's P. Atk. with 2408 Power, enabling a powerful sword stroke once the weapon's energy has been recharged. Ignores Shield Defence. Over-hit and Critical hit are possible.
Double Sonic SlashLv. 23
Supplements the user's P. Atk. with 2494 Power, enabling a powerful sword stroke once the weapon's energy has been recharged. Ignores Shield Defence. Over-hit and Critical hit are possible.
Double Sonic SlashLv. 24
Supplements the user's P. Atk. with 2581 Power, enabling a powerful sword stroke once the weapon's energy has been recharged. Ignores Shield Defence. Over-hit and Critical hit are possible.
Double Sonic SlashLv. 25
Supplements the user's P. Atk. with 2669 Power, enabling a powerful sword stroke once the weapon's energy has been recharged. Ignores Shield Defence. Over-hit and Critical hit are possible.
Double Sonic SlashLv. 26
Supplements the user's P. Atk. with 2757 Power, enabling a powerful sword stroke once the weapon's energy has been recharged. Ignores Shield Defence. Over-hit and Critical hit are possible.
Double Sonic SlashLv. 27
Supplements the user's P. Atk. with 2846 Power, enabling a powerful sword stroke once the weapon's energy has been recharged. Ignores Shield Defence. Over-hit and Critical hit are possible.
Double Sonic SlashLv. 28
Supplements the user's P. Atk. with 2934 Power, enabling a powerful sword stroke once the weapon's energy has been recharged. Ignores Shield Defence. Over-hit and Critical hit are possible.
Double Sonic SlashLv. 29
Supplements the user's P. Atk. with 3022 Power, enabling a powerful sword stroke once the weapon's energy has been recharged. Ignores Shield Defence. Over-hit and Critical hit are possible.
Double Sonic SlashLv. 30
Supplements the user's P. Atk. with 3109 Power, enabling a powerful sword stroke once the weapon's energy has been recharged. Ignores Shield Defence. Over-hit and Critical hit are possible.
Double Sonic SlashLv. 31
Supplements the user's P. Atk. with 3196 Power, enabling a powerful sword stroke once the weapon's energy has been recharged. Ignores Shield Defence. Over-hit and Critical hit are possible.
Client data
- MP
- 82
- HP
- 0
- Reuse
- 3s
- Magic level
- 59
- Range
- 70
- Affect range
- 0
- Abnormal time
- 0s
- Hit time
- 1.9s
- Target
- Enemy
- Affect scope
- Single target
- Attack type
- dual sword/dualblunt
- Level name
- Double Sonic Slash