Zombie Lord FerkelRaid Boss

NPC ID25375Level20RaceUndead

Stats

Respawn Time
6 hours ± 2 hours
HP / MP
87 696 / 8 254
P. Atk. / M. Atk.
129 / 6
P. Def. / M. Def.
288 / 308
Accuracy / Evasion
71 / 71
Exp / SP
300 000 / 37 265
Attack Attribute
None
Defense Attributes
Fire 20, Water 20, Wind 53, Earth 20, Holy 20, Unholy 20

Skills

  • Raid BossLv. 1

    Raid Boss reward chance is reduced based on the level difference. Boss is higher: +5 - 85%, +6 - 70%, +7 - 50%, +8 - 35%. Player is higher: +6 - 85%, +7 - 70%, +8 - 50%. If player is 9 or more levels higher, Raid Curse is applied.

  • Raid BossLv. 1

    This immortal creature was created by Dark Elven dark magic. During the early days of the war between the Elves and Dark Elves, the Dark Elves found themselves on the defensive. Experimenting with the power of Dark Arts they had embraced, they resurrected a number of slain warriors. Once a brave elven knight, Ferkel became of those revived warriors turned into bloodthirsty undead beasts. He slaughtered countless fellow Elves during the war and even now thirsts for the blood of living beings.

  • UndeadLv. 1

    Takes 10% increased damage from attacks that are effective against Undead. HP Recovery +10% Received P. Crit. Rate -5% Received P. Crit. Damage -5% Received M. Crit. Damage -5% Vampiric Rage effect +1% Skills Vampiric effect +3% Resistance to Bleed +20% Resistance to Holy -10%

  • Holy VulnerabilityLv. 2

    Vulnerable to Divinity attack.

  • Dark AttackLv. 1

    Unleashes a dark attack.

  • Resistant to Dagger/Rapier attacks.Lv. 3

    Resistant to Dagger/Rapier attacks.

  • Blunt Weapon VulnerabilityLv. 1

    Vulnerable to Blunt Weapons.

  • Resist Full Magic AttackLv. 1

Locations

Spawn map

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Raid fighters